Time to Strike demo version 0.4 is out!


Hi,


I'm exited to announce thatdemo version 0.4 is out! I put a lot of effort to polish it as much as possible, so I hope you will enjoy it! This should be the final version of the demo, so next milestone will be full release!

Demo changes:

  • Game graphics were massively updated (at least in my opinion :) )
  • Elite enemies! Tougher enemy variations that sometimes spawn during waves
  • Boss relics! Unique relics that are obtained after boss fight (there are 4 in the demo, but I am planning to add at least 26 more for full release)
  • Some starting weapons/trinkets were changed
  • A lot of weapon/relic/mod reworks and balance changes
  • Bug fixes


As always, every bit of feedback is appreciated, so if you find a bug, think that something should change or have a great suggestion, feel free to let me know.


Thanks for reading and have a great day,
Ravernt

Files

TimeToStrikeWindowsBuild-0.4.zip 48 MB
Jan 16, 2024
TimeToStrikeWebGLBuild-0.4.zip Play in browser
Jan 16, 2024

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Comments

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(1 edit) (+1)

Hello, I played the game and I liked it, I recommend it. I would like to see the health of the enemies in training somehow.

Glad you liked it! In tutorial enemies don't take damage but die once you complete given task (written on the left), so health bar wouldn't be useful.

thx