love it. a puzzle in file navigation, hellishly discoordinating if you dont take your time (like me). Most fun way to get carpel tunnel I've ever played!
Honestly brilliant, already spent an hour of the morning playing, but I just can't seem to replicate my overpowered build from my first run. Great game
i enjoyed this! i got really in the zone of things after a while, but the length was just right. (it might help that instead of exploring each and every treasure folder i decided to just go ahead and exit what turned out to be the last floor, but still!)
This was such a fun game! Loved the idea of having a dungeon crawler inside of a computer folder! Also loved how you had to be strategic with every click you make. Great game!
Fun little diversion. Love the presentation of it and the UI. Hope to see this fleshed out even further. Some recommendations:
Keyboard commands for navigating the UI. I suspect arrow keys, space bar, and maybe tab/alt-tab would be sufficient.
When playing on a widescreen monitor, the game gets cut off on the left and right. I suspect you just need to set some constraints on the presentation size to fix this issue.
Right-clicking can be kind of a pain on some laptops, like with trackpads. It would be handy to have option/alt-clicking as another alternative to right-clicking to mark locations.
Overall, some nice work. Love the presentation and the easy-to-get-into progression. Thanks for making this available.
Pretty good game, the game mechanic had me hooked immediately, and the file managing part was very entertaining. Especially cause I want to make as few moves as possible.
Amazing game! Love the aspect of overheating to prevent the overly greedy. Would love to see Mobs doing more damage in the future and heat being more of a threat. Super fun and totally get why it is the way it is as a demo, but excited for the future of the project if you keep going!
echoing the feedback that it's a bit easy, that places we've been should be marked somehow, and that a mouse or keyboard shortcut for the back button would be nice.
Hi! I love the animations and the concept! It feels very fun! The only issue is it is hard to find your location and where you haven't been. Something like map or narration may help the design!
If you plan on expanding the idea into a full game:
* Add a "map" (folder tree, that is) so we can better find our way through. * In relation to that, an item that when acquired allows the player to skip to any previously folder by clicking it on the tree.
* Add alternatives to overheat consequence (like a thief who may crawl through the folders to try to steal your items, or a reaper that warps through folders every two moves and cannot be killed on top of dealing a lot of damage if you don't leave the folder right away...)
* Endless mode, of course!
* Classes system with different perks
* A Virus boss that lets its presence be known in the floor by spawning "corrupted files" that hides the identity of the real enemy it's supposed to be.
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Cool concept, quite repetitive after a few Games but I could see it made into a bigger game.
If you collect a lot of magic hats, you can enjoy the matryoshka until you run out of keys...
If there is a glass, it becomes even more extreme, lol
Even if you don't, the many items allow you to enjoy a different build each time and play it over and over again. Excellent.
nice graphics and god experience
I lovee it, thanks a lot
love it. a puzzle in file navigation, hellishly discoordinating if you dont take your time (like me). Most fun way to get carpel tunnel I've ever played!
Honestly brilliant, already spent an hour of the morning playing, but I just can't seem to replicate my overpowered build from my first run. Great game
i enjoyed this! i got really in the zone of things after a while, but the length was just right. (it might help that instead of exploring each and every treasure folder i decided to just go ahead and exit what turned out to be the last floor, but still!)
nice game playtime was around 20-30 min
I love the idea the game is super fun, sometimes its hard to understand what to do but this is a super fun game and I love the ending, good job
This game was totally awesome! So much fun, ending was *chefs kiss*
Great game, loved the ending :D
First run was quite easy.
next, died.
It's a fancy little game! The current build is certainly one i'll be downloading and keeping just for it's replay value.
edit: There's actually a glitch every once in a while that doesn't update the information when mouse over-ing certain items.
YES
HECK Yes
Such a great concept. Well done!
i love the game, i could tell that latter stages where supposed to be hard but i managed to build an unstoppable build first try, REALLY cool tho
Fantastic game! I only came across one thing: I never knew where I was. Maybe add something like a map so the player knows where they are.
I found clearing the rooms super easy as long as I marked each step when backing out. Red was "cleared" and green was "exit this way".
cool concept and music, I would like to play in the full version
This was super cute and so fun!
I would love a full version of this game, It's such a happy little fun time/
This was such a fun game! Loved the idea of having a dungeon crawler inside of a computer folder! Also loved how you had to be strategic with every click you make. Great game!
Fun little diversion. Love the presentation of it and the UI. Hope to see this fleshed out even further. Some recommendations:
Overall, some nice work. Love the presentation and the easy-to-get-into progression. Thanks for making this available.
Such a great game idea, I truly enjoyed every click. I just with there was more game play. Do you know if you are ever going to make more levels?
Amazing Game. Love it. So much fun :D
Pretty good game, the game mechanic had me hooked immediately, and the file managing part was very entertaining. Especially cause I want to make as few moves as possible.
I would definitely like more of this game
This is a very fun game. The overheating mechanic is a cool mechanic that make the game harder and more fun. Very nice job!
(✿ ♡‿♡)
◕‿↼
( ͡♥ ͜ʖ ͡♥)
i
love
it
Charming and fun. I would love a full version which it seems you are working on. Amazing work and I will have to check on more soon!
I've included Folder Dungeon in my video covering Brackey's Game Jam @ 38:22
Extremely Fun and Challenging game. Keep it up!
Awesome game!
Amazing game! Love the aspect of overheating to prevent the overly greedy. Would love to see Mobs doing more damage in the future and heat being more of a threat. Super fun and totally get why it is the way it is as a demo, but excited for the future of the project if you keep going!
wow, this is a super cool game concept :0
Awesome!
fun! I'd really like more
Very cool!
Very neat!
echoing the feedback that it's a bit easy, that places we've been should be marked somehow, and that a mouse or keyboard shortcut for the back button would be nice.
Kudos!
Hi! I love the animations and the concept! It feels very fun! The only issue is it is hard to find your location and where you haven't been. Something like map or narration may help the design!
If you plan on expanding the idea into a full game:
* Add a "map" (folder tree, that is) so we can better find our way through.
* In relation to that, an item that when acquired allows the player to skip to any previously folder by clicking it on the tree.
* Add alternatives to overheat consequence (like a thief who may crawl through the folders to try to steal your items, or a reaper that warps through folders every two moves and cannot be killed on top of dealing a lot of damage if you don't leave the folder right away...)
* Endless mode, of course!
* Classes system with different perks
* A Virus boss that lets its presence be known in the floor by spawning "corrupted files" that hides the identity of the real enemy it's supposed to be.
cool game, maybe you can make a return funtion by mouse right click, it's more comfortable
I love this :))
maybe u can make more and longer games like this im sure everyone like that <3