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Very cool game! The sounds are super satisfying and the art very charming :D

I really enjoyed this. I would love to see this expanded upon one day as it was fun.

Cool game!

You should add playable characters, some sort of starting shop with starting coins for which character you choose, classes, and floor types like isaac. You don't gotta do what I say but I think it would be cool. :D

Beat the web version. Well made! Wish I didn't have to click so much to loot.

ive played this for 5 minutes, and I already want a full version on steam 

cute game i love it!

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Really good game, well made, the only "problem" is that you get very overpowered very fast. Still, it's fun to play through.

Great game! I wish there was a boss guarding the last file though, that would have been really cool! (If you keep on developing this game, maybe add some difficulty sliders as well)

Really fun game! Great work!

xd!! I love this!

Man i loved this idea. Very cool and agile exploration with a taste of deck building. The only thing i think it can improve is a better balance to increase the dificult and force the player to think better about the upgrades and what rooms worth to explore.

cool :D

Amazing 15 minutes of my playtime

ay, this is fun! seems like it needs a bit more balance tweaking, the difficult is pretty low if you get lots of "one additional attack" artifacts.

Amazing little game!

the ending of this was such a sweet surprise. Id love to see this concept expanded on it was really fun

Very fun, and easy

Super fun game everything was amazing!! wish it was longer

I really like the concept! Love the art style and music too

Great idea, really well made. I loved it.

I realy liked it.

Awesome concept! Very good execution. 

That was so fun!! Very interesting concept + the music was catchy, too!

Didn't expect it to like it as much as I did.

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Such a fun idea! Works surprisingly well, nice art style too. I played on a laptop and hate using trackpads, otherwise i would have finished this ^^ I had a scaling bug, the right and left of the screen were obscured by itch, maybe tweak the page settings?

this was really fun :)

Fun, too short and too easy though! Needs more levels!

Neat idea and great execution. The charming art style compliments well with the simple gameplay. Great job.

Great idea, amazing execution, with a charming style to boot! I especially liked the marking mechanic, made it way easier to explore every folder while keeping the heat in check!

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really fun ! the computer estetic is charming, and the feeling of becoming more and more overpowered is fantastic !

Glasses, pirate hooks, magic hats, etc. are completely useless if they appear any further once the bonus reaches 100%.

Changing such "items that have reached their maximum effect limit" so that they do not appear will remove the slightest irritation from the player :)

(Or maybe over 100% would give you a chance for 3 keys, 2 or more ice creams, 2 or more chests in one chest, etc.)

creative!

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Ohhhh this was super fun :)

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Great fun! Navigating the dungeon is interesting - using the door markings to guide the way is very clever. It's funny - this would actually be a great game for teaching recursion...navigating file structures is actually the example we'd typically use but this is much more fun!

WOW!

Awesome game! an extended version would be amazing, I'd definitely get a longer, more expanded upon version on steam!

Awesome job!

(+2)

Navigating is a bit confusing sometimes but rather fun, would love a endless mode and some more polish!!!

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Pretty Nice!

I found I had no reason to avoid enemies most of the time. I played a couple runs and I always faced them head on for the best results

If I do not have enough standard attack items, and on the other hand I have a lot of items related to nonstandard attacks (especially passive attacks when I enter a room), in some cases it is more efficient to go back and forth between rooms.

However, if the enemies have very powerful attacks or there are many of them, you need to be very careful with your remaining HP.

Still, it is not always best to attack the enemy directly. It all depends on the items.

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