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Folder Dungeon » Devlog
Hi,
I wanted let all of you know that I my current project Time to Strike is coming to an end and I have decided that my next project will be Folder Dungeon!
I am planning to make paid version with a lot more content, more interesting enemies and a lot more depth then current form offers.
I haven't started working on the game yet, so it's great time to you to leave some suggestions, ideas, changes that you would like to see and I also feel free to let me know what made Folder Dungeon great, so I wouldn't remove it.
Thanks for the all support and I can't wait to hear what you think,
Ravernt
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Folder Dungeon
Dungeon crawler roguelike inside computer folder!
Status | Released |
Author | Ravernt |
Genre | Strategy |
Tags | Dungeon Crawler, Roguelike, Roguelite, Strategy RPG, Turn-based, Turn-based Strategy |
More posts
- Folder Dungeon Playtest is ready!8 days ago
- Folder Dungeon Big News!99 days ago
- Folder Dungeon now has Steam Page!Mar 21, 2024
- Folder Dungeon is now available on Newgrounds!Nov 02, 2023
- Future of Folder DungeonSep 17, 2023
Comments
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Hey! i have been playing this game for a while now and i have even started a speedrun.com page for it. Would love to see more content in this game.+
That's actually so cool! It's crazy to see my little game having speedrun.com page! And there will be definitely more content in full release!
I'm hyped to see it come to fruition! Had a blast during my playthrough of Folder Dungeon and I got to know your work. If you ever need a PT-BR volunteer translator, I'd be glad to help!
Maybe also better instructions or feedback when you click on things that are invalid? There were a lot of times when I clicked on something and nothing happened and it wasn't at all clear to me why.
This is fun! The two things I would most like to see in the paid version would be the ability to mute the music, and a "folder tree" navigation structure that allows you to jump back and/or see folders where you left things. It's easy to get lost at the moment.
Additional settings for audio and other things is a must for sure.
I don't know if you noticed that you can mark folders by pressing right click. I like idea of "folder tree", but I also like how minimalistic and fiting folder marking is. Also teleporting between folders would be weird with items that trigger when player moves to new folder (for example, bottle of water). Maybe I could somehow incorporate both ideas? Maybe "folder tree" only shows where all left things are and doesn't allow teleportation? I'm not sure.
Yes! More like a minimap- it doesn't have to be functional for navigation.
So excited for where this project goes!
I can't wait!! Do you have any plans for a possible steam release for this game and or TTS?
I will definitely put it on Steam as well! After finishing Time to Strike, I will immediately work on Steam page for Folder Dungeon.
Lets goooooo!
And I just realized that TTS might mean Time to Strike. In that case, the game already has Steam page and will be fully released (hopefully) next month.
Oh yeah. Sweet! I had looked on the itch page but didnt see a link so i didnt know lol
Edit: I just found it and I had already wishlisted it back in November ;-;
Lol